Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Introduction

Terrains

Coast and Lake

Desert

Desert (Hills)

Grassland

Grassland (Hills)

Mountains

Ocean

Plains

Plains (Hills)

Snow

Snow (Hills)

Tundra

Tundra (Hills)

Features

Natural Wonders

Coast and Lake
Historical Context
Coastal waters (unless, of course, it’s a lake) beckoned early civilizations to venture out from land, where they found all sorts of riches and good things to eat. Thus, for millennia men had no need (or feared) to sail out of sight of land.
PortraitSquare
icon_terrain_coast

Traits

Appeal to Adjacent Tiles: 1
Shallow Water
Water
+1 Food
+1 Gold
PortraitSquare
icon_terrain_coast
Historical Context
Coastal waters (unless, of course, it’s a lake) beckoned early civilizations to venture out from land, where they found all sorts of riches and good things to eat. Thus, for millennia men had no need (or feared) to sail out of sight of land.

Traits

Appeal to Adjacent Tiles: 1
Shallow Water
Water
+1 Food
+1 Gold
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