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Air Strikes
Air Strikes
Heavy Bomber aircraft cannot deploy on Patrols, but they are instead considered 'stationed' at a friendly air base and can carry out attacks from that base. Unlike Fighter aircraft, Bombers do not engage in dogfighting, but they head straight for their target and attack.

Strategic Bombing: Bomber aircraft can attack district buildings and city improvements directly, if no land unit currently occupies the target location. When successful, the result of this type of attack is the same as a ground unit Pillage action with one exception - the attacking air unit does not get the resulting benefit from the pillage action. In order for a bombing attack to be successful, the attacking air unit must be at 50% health or higher after resolving any damage taken from defending fighter aircraft and anti-air support units.

Priority Target: Air units also have the Priority Target ability which allows them to attack Support class units directly, without first having to eliminate the enemy combat unit placed in the same location.
Air Strikes
Heavy Bomber aircraft cannot deploy on Patrols, but they are instead considered 'stationed' at a friendly air base and can carry out attacks from that base. Unlike Fighter aircraft, Bombers do not engage in dogfighting, but they head straight for their target and attack.

Strategic Bombing: Bomber aircraft can attack district buildings and city improvements directly, if no land unit currently occupies the target location. When successful, the result of this type of attack is the same as a ground unit Pillage action with one exception - the attacking air unit does not get the resulting benefit from the pillage action. In order for a bombing attack to be successful, the attacking air unit must be at 50% health or higher after resolving any damage taken from defending fighter aircraft and anti-air support units.

Priority Target: Air units also have the Priority Target ability which allows them to attack Support class units directly, without first having to eliminate the enemy combat unit placed in the same location.