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Units
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Great People
Technologies
Civics
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Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Introduction

Terrains

Features

Natural Wonders

Bermuda Triangle

Chocolate Hills

Cliffs of Dover

Crater Lake

Dead Sea

Delicate Arch

Eye of the Sahara

Eyjafjallajökull

Fountain of Youth

Galápagos Islands

Giant's Causeway

Gobustan

Great Barrier Reef

Hạ Long Bay

Ik-Kil

Lake Retba

Lysefjord

Mato Tipila

Matterhorn

Mount Everest

Mount Kilimanjaro

Mount Roraima

Mount Vesuvius

Païtiti

Pamukkale

Pantanal

Piopiotahi

Sahara el Beyda

Torres del Paine

Tsingy de Bemaraha

Ubsunur Hollow

Uluru

Yosemite

Zhangye Danxia

Matterhorn
Description
One tile impassable natural wonder. Provides +1 Culture to adjacent tiles. Land combat units who move next to the Matterhorn ignore Hills for the rest of the game and gain +3 Combat Strength when fighting in hills.
Historical Context
The jagged precipice of the Matterhorn stands alone amongst the Alps. Its giant spire reaches nearly 15,000 feet, dominating the landscape of valleys surrounding it. As with most tall mountains, people saw the Matterhorn and decided to climb it.

Mountaineers long considered the Matterhorn a worthy opponent. One 19th Century mountaineer famously declared it unclimbable, but this claim was proven false when Edward Whymper and a party of ten other climbers began their ascent on July 14th, 1865. Though the Matterhorn claimed the lives of four companions, Whymper’s party was the first to conquer the mountain. (The mountaineer who declared it “unclimbable” was Whymper himself, who had tried and failed multiple times before.)
PortraitSquare
icon_feature_matterhorn
"Let me ask leave, then, to pay a tribute of respect and admiration to the once desired Matterhorn, before his head has lost the last rays of a sun departing to gild loftier and more distant ranges."
–F. Crauford Grove

Traits

Appeal to Adjacent Tiles: 2
Impassable
PortraitSquare
icon_feature_matterhorn
Description
One tile impassable natural wonder. Provides +1 Culture to adjacent tiles. Land combat units who move next to the Matterhorn ignore Hills for the rest of the game and gain +3 Combat Strength when fighting in hills.
Historical Context
The jagged precipice of the Matterhorn stands alone amongst the Alps. Its giant spire reaches nearly 15,000 feet, dominating the landscape of valleys surrounding it. As with most tall mountains, people saw the Matterhorn and decided to climb it.

Mountaineers long considered the Matterhorn a worthy opponent. One 19th Century mountaineer famously declared it unclimbable, but this claim was proven false when Edward Whymper and a party of ten other climbers began their ascent on July 14th, 1865. Though the Matterhorn claimed the lives of four companions, Whymper’s party was the first to conquer the mountain. (The mountaineer who declared it “unclimbable” was Whymper himself, who had tried and failed multiple times before.)
"Let me ask leave, then, to pay a tribute of respect and admiration to the once desired Matterhorn, before his head has lost the last rays of a sun departing to gild loftier and more distant ranges."
–F. Crauford Grove

Traits

Appeal to Adjacent Tiles: 2
Impassable
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