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Archaeological Museum
Description
Holds Artifacts. May not be built in a Theater Square district that already has an Art Museum.
Historical Context
Humans generate lots of junk. They are also fascinated with old junk, and so created museums. A museum is a building designed to hold civilization’s most treasured possessions for public viewing. There are museums that contain collections of art, and there are the museums which display fossils, items of historical interest, or pop culture curiosities. There are also museums that house costumes, jewels, weapons, gadgets, or virtually anything else which might be of interest to the humans filing through their halls. The oldest known collection of curiosities put on display was that of Ennigaldi-Nanna’s Museum, c. 530 BC, with enough traffic to warrant labels for the items (a clue to archaeologists that the ruin was a museum). But the whole idea of such collections for public edification really took off during the Enlightenment, with the Royal Armories in the Tower of London, the Musée des Beaux-Arts et d’Archeologie in Besancon, and the Kunstkamera in St. Petersburg being founded. These and other museums are now almost as historic as the junk they display.
PortraitSquare
icon_building_museum_artifact

Traits

+2 Culture
+1 Citizen slot
+1 Great Writer point per turn.
+2 Great Artist points per turn.
+3 Artifact slots

Requirements

District
Civic
Building
Mutually Exclusive With
Production Cost
Base Cost: 290 Production
Purchase Cost
Base Cost: 1160 Gold
Maintenance Cost
Base Cost: 2 Gold
PortraitSquare
icon_building_museum_artifact
Description
Holds Artifacts. May not be built in a Theater Square district that already has an Art Museum.
Historical Context
Humans generate lots of junk. They are also fascinated with old junk, and so created museums. A museum is a building designed to hold civilization’s most treasured possessions for public viewing. There are museums that contain collections of art, and there are the museums which display fossils, items of historical interest, or pop culture curiosities. There are also museums that house costumes, jewels, weapons, gadgets, or virtually anything else which might be of interest to the humans filing through their halls. The oldest known collection of curiosities put on display was that of Ennigaldi-Nanna’s Museum, c. 530 BC, with enough traffic to warrant labels for the items (a clue to archaeologists that the ruin was a museum). But the whole idea of such collections for public edification really took off during the Enlightenment, with the Royal Armories in the Tower of London, the Musée des Beaux-Arts et d’Archeologie in Besancon, and the Kunstkamera in St. Petersburg being founded. These and other museums are now almost as historic as the junk they display.

Traits

+2 Culture
+1 Citizen slot
+1 Great Writer point per turn.
+2 Great Artist points per turn.
+3 Artifact slots

Requirements

District
Civic
Building
Mutually Exclusive With
Production Cost
Base Cost: 290 Production
Purchase Cost
Base Cost: 1160 Gold
Maintenance Cost
Base Cost: 2 Gold