Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Bonus

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Strategic

Artifact

Introduction
Resources are sources of Food, Production, Science, Gold, or Culture, and they can provide special bonuses to a civilization. Your civilization's wealth and power will be determined by the number and kinds of resources you control to a large degree. To utilize a resource, it first must be within your civilization's borders, and then you must construct the appropriate "improvement" in that hex. For example, you must construct the Plantation improvement to get the benefit from a Banana resource.
Resources are sources of Food, Production, Science, Gold, or Culture, and they can provide special bonuses to a civilization. Your civilization's wealth and power will be determined by the number and kinds of resources you control to a large degree. To utilize a resource, it first must be within your civilization's borders, and then you must construct the appropriate "improvement" in that hex. For example, you must construct the Plantation improvement to get the benefit from a Banana resource.
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