Modes
Gathering Storm
Rise and Fall
Cities
Introduction
How to Build Cities
Where to Construct Cities
Growth
Food
Housing
Water
Districts
Neighborhoods and Appeal
Buildings
Wonders
The Palace
Citizens
Happiness
Amenity Sources
Specialists
The World
Combat
Air Combat
Unit Movement
Science and Technology
Culture and Civics
Gold and the Economy
Faith and Religion
Diplomacy
City-States
Trade
Governments and Policies
Great People
Nukes
Tourism
Victory and Defeat
Teams


Housing level of a city. A city not adjacent to any water will have a max
Population of 2 at the start. A city on the coast will have a max
Population of 3. And a city adjacent to a River, Lake, or Oasis will have a max
Population of 5.
Housing from water by 2 or up to 6, whichever is larger—so 7 if adjacent to River, Lake or Oasis, or 6 otherwise.
Housing level of a city. A city not adjacent to any water will have a max
Population of 2 at the start. A city on the coast will have a max
Population of 3. And a city adjacent to a River, Lake, or Oasis will have a max
Population of 5.
Housing from water by 2 or up to 6, whichever is larger—so 7 if adjacent to River, Lake or Oasis, or 6 otherwise.