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Introduction

Aerodrome

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Audience Chamber

Foreign Ministry

Grand Master's Chapel

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Foreign Ministry
Description
+3 Diplomatic Favor. Leveraging City States costs half Gold.
City State units gain +4 Combat Strength if you are the City State's Suzerain (including Leveraged Units).
Awards +1 Governor Title.
Historical Context
Relations between civilizations and nations have long been defined by formality, as good manners help soothe misunderstandings and prevent wars from breaking out. This naturally leads to civilizations recruiting people to serve as diplomats, and for other civilizations to receive these diplomats, and as things get more and more complex, adding an entire class of people to the civic system who are responsible for engaging with the diplomats on behalf of the government.

The Foreign Ministry handles all matters of diplomats, ambassadors, credentialing, and recognition of other governments and their ministers. It is frequently viewed as one of, if not the most, important offices of the head of state, as it serves as the agency that represents the nation or civilization on the world stage. Ministers and Foreign Officers are usually rigorously tested and vetted, because the importance of good relations between peoples today is just as important as it was when Egypt and Babylon exchanged diplomatic greetings in antiquity.
PortraitSquare
icon_building_gov_citystates

Requirements

District
icon_district_government
Government Plaza
Buildings (any)
icon_building_gov_tall
Audience Chamber
icon_building_gov_wide
Ancestral Hall
icon_building_gov_conquest
Warlord's Throne
Mutually Exclusive With
icon_building_gov_spies
Intelligence Agency
icon_building_gov_faith
Grand Master's Chapel
icon_building_queens_bibliotheque
Queen's Bibliotheque
Production Cost
Base Cost: 290 Production
Maintenance Cost
Base Cost: 2 Gold
PortraitSquare
icon_building_gov_citystates
Description
+3 Diplomatic Favor. Leveraging City States costs half Gold.
City State units gain +4 Combat Strength if you are the City State's Suzerain (including Leveraged Units).
Awards +1 Governor Title.
Historical Context
Relations between civilizations and nations have long been defined by formality, as good manners help soothe misunderstandings and prevent wars from breaking out. This naturally leads to civilizations recruiting people to serve as diplomats, and for other civilizations to receive these diplomats, and as things get more and more complex, adding an entire class of people to the civic system who are responsible for engaging with the diplomats on behalf of the government.

The Foreign Ministry handles all matters of diplomats, ambassadors, credentialing, and recognition of other governments and their ministers. It is frequently viewed as one of, if not the most, important offices of the head of state, as it serves as the agency that represents the nation or civilization on the world stage. Ministers and Foreign Officers are usually rigorously tested and vetted, because the importance of good relations between peoples today is just as important as it was when Egypt and Babylon exchanged diplomatic greetings in antiquity.

Requirements

District
icon_district_government
Government Plaza
Buildings (any)
icon_building_gov_tall
Audience Chamber
icon_building_gov_wide
Ancestral Hall
icon_building_gov_conquest
Warlord's Throne
Mutually Exclusive With
icon_building_gov_spies
Intelligence Agency
icon_building_gov_faith
Grand Master's Chapel
icon_building_queens_bibliotheque
Queen's Bibliotheque
Production Cost
Base Cost: 290 Production
Maintenance Cost
Base Cost: 2 Gold
Language
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