Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Air Bomber

Air Fighter

Anti Cavalry

Religious Apostle

GDR

Heavy Cavalry

Light Cavalry

Melee

Warrior Monk

Naval Carrier

Naval Melee

Naval Raider

Naval Ranged

Nihang

Ranged

Recon

Rock Band

Siege

Soothsayer

Espionage

Introduction
A unit that survives combat will gain "experience points" (XPs). Once the unit has acquired enough XPs, you may expend them to acquire "promotions" for that unit. There are a large variety of promotions in Civilization VI. Each gives a unit special advantages in battle.
A unit that survives combat will gain "experience points" (XPs). Once the unit has acquired enough XPs, you may expend them to acquire "promotions" for that unit. There are a large variety of promotions in Civilization VI. Each gives a unit special advantages in battle.
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